Kings of War 3rd edition Undead review (2)

Yesterday I posted the first part of my Undead 3rd edition review. Today part (2) of this review. I'll continue where I stopped there, reviewing cavalry, large infantry and the undead sole war machine and monster today. I'll need another post at another date to review the characters. Keep posted! Cavalry - soul reaver cav … Continue reading Kings of War 3rd edition Undead review (2)

Kings of War 3rd edition Undead review (1)

Kings of War 3rd edition has officially landed and since I received the book yesterday, I can start reviewing my armies. The first to be reviewed is Undead: Disclaimer For obvious reasons, I'll not post exact statistics and point costs on this blog. In a few months, they will be available on easyarmy, until that … Continue reading Kings of War 3rd edition Undead review (1)

Pondering the 3rd edition Preferred model count

EDIT: Per 31-10-2019 Mantic replied on this subject by the mouth of Matt Gilbert on the Kings of War forum: (...)PMC is not a “rule”. It’s a guideline for aesthetics. PMC says it is something to aim for to maintain the aesthetic of a mass-battle / R&F wargame. It also says that if it’s not … Continue reading Pondering the 3rd edition Preferred model count

Milestone – Kings of War 3rd edition

Kings of War has reached another milestone - 3rd edition. What started as a cheaper-model replacement for GW games that needed a rulesset (KoW 1st edition) has matured into a professional game that doesn't need its shared ties with Warhammer anymore. According to playtesters, the game has improved without losing any of its original elegance. … Continue reading Milestone – Kings of War 3rd edition

Gloomhaven Cragheart – hobby update and analysis

We started Gloomhaven recently. (for those who don't know, Gloomhaven doesn't have anything to do with Kings of War, its a cooperative board game with legacy features) I like it a lot. So much that I spent some time painting the character I play, a Savvas Cragheart. see here -> The Gloomhaven models aren't the … Continue reading Gloomhaven Cragheart – hobby update and analysis

Why Elite and Vicious are (almost) the same thing

Elite and vicious are both strong rules, especially if it's an army wide rule. The rule allows for more damage, especially guarding against that single bad dice roll that happens once every time. The rule makes units not only perform better, it increases their reliability. (which is a good thing) Elves (and their evil kin) … Continue reading Why Elite and Vicious are (almost) the same thing