Gloomhaven Cragheart – hobby update and analysis

We started Gloomhaven recently. (for those who don't know, Gloomhaven doesn't have anything to do with Kings of War, its a cooperative board game with legacy features) I like it a lot. So much that I spent some time painting the character I play, a Savvas Cragheart. see here -> The Gloomhaven models aren't the … Continue reading Gloomhaven Cragheart – hobby update and analysis →

Kings of War 3rd edition hype

picture courtesy of mantic games Kings of War 3rd edition is looming on the Horizon. Just any moment KoW 3rd edition can drop and spoilers are all over the internet. In this blog post I'll look at what rumours spark my interest and which do disappoint me a bit. Please bear in mind that I … Continue reading Kings of War 3rd edition hype →

Why Elite and Vicious are (almost) the same thing

Elite and vicious are both strong rules, especially if it's an army wide rule. The rule allows for more damage, especially guarding against that single bad dice roll that happens once every time. The rule makes units not only perform better, it increases their reliability. (which is a good thing) Elves (and their evil kin) … Continue reading Why Elite and Vicious are (almost) the same thing →

Building on a budget – Brotherhood

EDIT: This post was written under Kings of War 2nd edition rules. Kings of War 3rd edition army composition may be different, thereby invalidating some of the below post's army composition. Mantica needs stalwart men who face off against the evil that stalks the land. The brotherhood needs reinforcements, and you'll be the one to … Continue reading Building on a budget – Brotherhood →