I have received my Clash of Kings ’19 book in the mail today! Pretty happy with the contents, but my abyssal army needs some serious rethought to be even somewhat effective as its MVP’s have been hit with the nerf bat. This blog post describes my thought proces…..
In 2017, I painted up an abyssal army of 1,500 points. It’s story elsewhere on this blog: https://kingsofwarvince.business.blog/2018/12/03/1500-points-of-abyssals-a-2017-project/. As it shows there, I was really happy with it.
Clash of Kings ’18
In the previous Clash of Kings iteration, the army suffered somewhat. Not only were my fireballs nerfed (now hitting on fives in cover/stealth), but also my tortured souls and gargoyles were nerfed.
The army, as a whole, still functioned as it should. Hidden behind the wall of regenerating nerve that are the lower abyssals, two piercing fireball monsters did their damage and the tortured souls were there as a counter-punch unit. The CS (1) lower abyssals could be upgraded with the harbringer’s bane chant and the horde had of course CS (2) from themselves. I’ve sprung a nasty surprise on a horde of bullwarkers with a banechanted CS (2) horde one time. The gargoyles were there to hold up units that were threatening my battle line and could not be dealt with that turn.
The army had its weaknesses, but was pretty solid on the battlefield.
Come CoK ’19….. shyte happens
I’m pretty content with the CoK’19 book (aside from destroying my fledgeling goblin contignent, https://kingsofwarvince.business.blog/2018/12/16/the-curious-case-of-my-goblin-detachment-1/) but my abyssal army as it is, is pretty useless now.
This army has been hit bad with the nerf bat, and I mean, really bad. So bad, that it had to be rethought completely. As the army functioned mainly on the efreet-chroneas tandem, the nerf of the former and the rebuilding of the latter does the army a whole world of bad.
Well, enough of the bad stuff. There’s also some good stuff in the CoK ’19 book for abyssals: The Abyssal despoilers large cavalry. 255 points is expensive, but 18 CS(2), TC (1) attacks? yes, please! As it happens, I painted these guys a few years ago, they do nicely!
Also, the Edge of the Abyss special character (with the highly improbable name of Mau’ti-bu-su) is a real improvement over the abyssal champion. My abyssal champion uses her model; so why not switch over to the real thing?
Finally, I still own a unit of hex wraiths from that other game. on occasion they fill a role of soul reavers in my undead army, but why not join the abyssals as abyssal horsemen?
The addition of two hard-hitting cavalry units instead of the tortured souls and the -now useless- chroneas will change the army remarkably. Mau-mau has ensnare so can disrupt not only fliers, but also nimble flankers, so I’m not too discontent about not being mobile enough.
Anyhow, without further adoo: